Well, as of this evening, it is now theoretically possible to play Act I of Cryptic Stitching from beginning to end, following any of the three paths.
More content needs to be added to flesh out some things, and StoryNexus hasn’t implemented an art upload function (although it’s supposed to be in the works) so I’m not sure when I’ll be releasing Act I. However, at the moment, I could use some playtesters!
I’m looking for about a dozen people who are willing to spend a few hours poking the thing and give me some feedback. (I’ve got a few who are completely invaluable, but they have lives and stuff and the more eyeballs, the better.) I’m looking for typos, baffling bugs, wander-around-not-sure-what-to-do-now-itis, etc.
What I’d like to do is just set up an LJ page where people post bugs, rather than possibly get a dozen identical e-mails. (This isn’t a closed page, I just can’t imagine it’s terribly interesting.) Plus, useful clearinghouse and whatnot.
So! If you’re willing to sign up with StoryNexus (or have an existing account) willing to post to LJ with bugs or comments, don’t mind that the game has no art yet, possess a certain degree of patience and can play on a computer or a tablet with mouseover support (mouseovers are very important to this engine) and ideally also have a twitter account for when things break RIGHT THIS MINUTE…well, say something in the comments, I’ll grab some volunteers! (Uh…leave an e-mail address, with the (at) thing so there’s no spam? Alternately, if you’re not comfortable with that posted in public, DM me on Twitter, I’m at @ursulav.)
Familiarity with Fallen London and other StoryNexus games is helpful, but I’d also like some people who don’t know it at all so that I cover the spread.
And now I’m gonna go make mac & cheese.
UPDATE: Okay, that’s a bunch of people! Thank you all–closing it up, and will e-mail those of you who’ve been kind enough to offer! (If you are in absolute black despair that you missed the call and cannot wait, shoot me an e-mail and I will see what I can do. I promise, though, all you’re missing is seeing how much crap lies behind the curtain.)
6 thoughts on “Call for Playtesters”
I’m up for it! And you know I’m always good for corrections. 😉 shinyhappygoth[at]gmail.com
Oooh, oooh, pick me!
I’m a gamer, but I’ve never played StoryNexus or Fallen London games before.
whiskerwing (at) gmail.com – I am signed up on the StoryNexus site under that email.
Hi! i’d be happy to playtest – longtime Fallen London player (and with that, access to StoryNexus, though I haven’t played any new stories for a while). My email’s cori.rozentale (at) gmail . com and should also be in the comment submission on your admin panel. 🙂
I’ve been stalking this for a while, and would love to assist. I’ve played a lot of SN, and have fussed around in the backend, so I’ve got a really good idea of how it works.
My email is snivelyk[at]allegheny.edu, twitter is [at]followingwater.
I missed the playtesting cut-off, but if you are ever interested in a bug reporting system that’s free, I’d totally help you out in making a free and useful solution. I’m a game developer too and just like to help out!
You should be able to reach me using the ‘will not be published’ e-mail in this comment.
I would’ve been up for it too if I’d seen this when it went up! Haha! But I’m certainly available if you need testers at other stages.
email is sonja dot hawksong1976 at gmail 🙂