Well, as of this evening, it is now theoretically possible to play Act I of Cryptic Stitching from beginning to end, following any of the three paths. More content needs to be added to flesh out some things, and StoryNexus hasn’t implemented an art upload function (although it’s supposed to be in the works) so […]
Monthly Archives: April 2013
I’m always scared to post things like this for fear I’ll horribly mangle it and make things worse. Nevertheless, I’ll try, and if I screw it up, I’ll apologize and take my lumps, because this is the sort of thing that doesn’t go without saying any more. I have some readers and fans who identify […]
Sometimes you sit with your fingers over the keyboard, and you KNOW somebody’s gonna get mad at you. Ideas are like potatoes. No matter how many ways you turn your idea around, looking for the best possible angle, it’s got lumps and somebody out there wanted cauliflower. I’m gonna talk about self-publishing for a bit. […]
There is an Aztec goddess called Mayahuel who is the goddess of agave. (The usual mythological thing where somebody dies and is buried and comes up as a plant. You get that a lot. It’s one of the acceptable ways to die if you’re a god.) Mayahuel has four hundred breasts, lactates pulque (the fermented […]
It is now possible to start at the beginning, play through, and finish Act I of my StoryNexus game. (I mean, if you’re a playtester. It’s not live yet.) You’d get bored doing it, because some of it would involve grinding ONE card over and over again, since I haven’t gotten all that content in […]
“I can’t do my taxes tomorrow,” I told my accountant. “I’m coming in on a really late flight from Oklahoma.” “Oklahoma? Why the hell are you in Oklahoma?!” he said. Actually, that’s what everybody said. And I admit, when I flew to Oklahoma to receive the Sequoyah Children’s Book Award, and then drove an hour […]
I sat down and playtested Cryptic Stitching (that being the name of my game) from start to farthest-point-along yesterday and was rather depressed to find that over a hundred cards = surprisingly little content. I got through it in about two hundred clicks or so, including some time spent grinding. (At forty clicks a day, […]